Access the full text.
Sign up today, get DeepDyve free for 14 days.
References for this paper are not available at this time. We will be adding them shortly, thank you for your patience.
Tech Know Learn (2016) 21:401–402 DOI 10.1007/s10758-015-9255-7 BOOK REVIEW T. Reiners and L. Wood (eds): Gamification in Education and Business Springer International Publishing, Switzerland, 2015. DOI:10.1007/978-3-319-10208-5 David W. Deeds Published online: 24 April 2015 Springer Science+Business Media Dordrecht 2015 Dr. Torsten Reiners, Senior Lecturer in Logistics at Curtin University and Director of the Logistics Research Cluster, is interested in using emerging technologies to advance au- thenticity and immersion in education. He has participated in multiple projects about creating 3D spaces for learning support, using the newest gadgets available to educators. In addition, he is a dedicated gamer with the hope that students will be as passionate about learning and knowledge as they are exploring fantasy worlds. Dr. Lincoln C. Wood, Senior Lecturer in Operations and Supply Chain Management at Auckland University of Technology, is the project Co-Leader on a competitive grant from the Australian Office of Learning and Teaching (www.ndive-project.com), researching effective supply chain education. Lincoln is using active games in the classroom to explain the complexity of real-world scenarios and to engage students in exploratory learning. Together these distinguished educators have co-edited Gamification in education and business, a thorough summary of recent and current research conducted in the
"Technology, Knowledge and Learning" – Springer Journals
Published: Apr 24, 2015
Read and print from thousands of top scholarly journals.
Already have an account? Log in
Bookmark this article. You can see your Bookmarks on your DeepDyve Library.
To save an article, log in first, or sign up for a DeepDyve account if you don’t already have one.
Copy and paste the desired citation format or use the link below to download a file formatted for EndNote
Access the full text.
Sign up today, get DeepDyve free for 14 days.
All DeepDyve websites use cookies to improve your online experience. They were placed on your computer when you launched this website. You can change your cookie settings through your browser.