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An environmental information system for the exploration of energy systems

An environmental information system for the exploration of energy systems karsten.rink@ufz.de Department The transition to renewable energy sources requires extensive changes to the energy of Environmental Informatics, system infrastructure, ranging from individual households to the national scale. During Helmholtz-Centre for Environmental Research – this transition, stakeholders must be able to make informed decisions, researchers UFZ, Leipzig, Germany need to investigate possible options and analyse scenarios, and the public should Full list of author information be informed about developments and options for future infrastructure. The data and is available at the end of the article parameters required for this are manifold and it is often difficult to create an overview of the current situation for a region of interest. We propose an environmental informa- tion system for the visualisation and exploration of large collections of heterogeneous data in the scope of energy system infrastructure and subsurface geological energy storage technologies. Based on the study area of Schleswig-Holstein, a federal state in Germany, we have set up a virtual geographic environment integrating GIS data, topographical models, subsurface information, and simulation results. The resulting application allows users to explore data collection within a unified context in 3D space, interact with datasets, and watch animations of selected simulation scenarios to gain a better understanding of the complex interactions of processes and datasets. Based on the cross-platform game engine Unity, our framework can be used on regular PCs, head-mounted displays, and virtual reality environments and can support domain scientists during assessment and exploration of the data, encourages discussions and is an effective means for outreach activities and presentations for stakeholders or the interested public. Keywords: Scientific visualisation, Energy system infrastructure, Energy storage, Heat demand density, CAES, ATES, Knowledge transfer Motivation To lower CO -emissions and limit the consequences of climate change, adjusting energy production to use renewable sources of energy is a crucial step  (Masson-Delmotte et  al. 2018; Buonocore et  al. 2016; Spillias et  al. 2020). To prevent global warming, the transi- tion to renewable energy sources is being widely examined in recent years. However, these renewable energy sources often have a strongly fluctuating, weather-dependent nature and may be seasonally limited, which impairs the stability and security of the energy system (Schiebahn et al. 2015). For example, long term heat storage is necessary to integrate renew- able heat resources like solar-thermal energy, geothermal energy, or waste heat into urban © The Author(s) 2022. Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons licence, unless indicated otherwise in a credit line to the mate- rial. If material is not included in the article’s Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http:// creat iveco mmons. org/ licen ses/ by/4. 0/. Rink et al. Geothermal Energy (2022) 10:4 Page 2 of 16 district heating systems to balance the seasonal change in demand and production and to couple the sectors of heat and electricity (Brown et  al. 2018). One contribution to solve these issues is the use of large-scale storage technologies (Adamek et al. 2012; Weitemeyer et al. 2015). Subsurface geological storage can provide the large storage capacities required to support sub-daily to multi-year storage cycles (Kabuth et al. 2017), thus buffering loads and providing security and stability. The main geological storage technologies include the geological storage of synthetic hydrogen (Pfeiffer et al. 2021; Li et al. 2018; Mouli-Castillo et  al. 2019) or methane, compressed air energy storage (Wang and Bauer 2016) as well as thermal energy storage by using open or closed loop systems. In order to assess the potential as well as technical options for energy storage in the sub- surface, information on the energy system, including spatially and temporally resolved energy demand and production, as well as information on the subsurface such as geologi- cal structures and material parameters related to the storage processes are required (Bauer et al. 2013, 2017). To address these requirements, a very large and diverse data collection is needed, containing various time and space scales, dimensionality as well as inherent com- plexity and inter-connectivity. Some of the required data have been collected for the model region of Schleswig-Holstein, a federal state in the North of Germany, and used for ana- lysing subsurface energy storage options. This data collection has been used to create an overview of spatial data on energy infrastructure, the current status of renewable energy sources, and energy demand of Schleswig-Holstein, in combination with potential options for the storage of gas or heat in the subsurface to compensate for producer fluctuations and seasonal variability (Attard et  al. 2020; Bayer et  al. 2019; Tissen et  al. 2019; Kabuth et  al. 2017). While part of the relevant datasets are georeferenced vector and raster data that can be explored in a geographic information system (GIS), a fair number use a variety of non- GIS-conform file formats (3D models, numerical simulation results, etc.) which makes it difficult to collate all relevant data sets within a single geographic context. In addition, a comprehensive overview requires a 3D visualisation of the data collection for considera- tion of geological information or underground energy storage and representation of tran- sient processes over time. Therefore, we propose the use of an environmental information system (EIS) that offers an interactive framework and allows data exploration within a 3D environment, illustrates the interaction of multiple datasets, supports linking of data sets to each other, and supports the animation of observation data or simulation results to display changes in the environment over time. A short overview of environmental information systems will be given in the following section. We will then introduce the region of interest and present details on datasets and preprocessing steps for this particular study. Finally, the proposed framework for an envi- ronmental information system will be described along with decisions for the visualisation of the available data. We will finish with conclusions and possible extensions of the pro - posed framework. Related work There is no clear-cut definition on what comprises an environmental information system. Haklay (1999) distinguishes two principal types of information systems: systems for stor- ing and retrieving information and system for the analysis and visualisation of data. In environmental sciences, the first type deals in metadata and data management (Günther R ink et al. Geothermal Energy (2022) 10:4 Page 3 of 16 2013) and will be largely ignored in the following (in particular as data sets within this study are file-based and often too large to be interactively imported from databases). Instead, we are focussing on the second type of systems which also includes software such as geographical information systems. Similar to GIS, we are aiming to overcome the challenges of integration, visualisation, and exploration within environmental data collections. With the increased amount of observation of natural phenomena in recent years due to progress in technology, production, and accuracy of equipment, this has become an important research topic (Helbig et al. 2017; Buck et al. 2021). Examples for heterogeneous data collections in 3D space have been previously presented for applica- tions in hydrology (Porter et al. 2021; Rink et al. 2012), emergency management (Wang et al. 2017), meteorology (Helbig et al. 2014) or oceanography (González et al. 2021). For the state of Schleswig-Holstein, Nolde et  al. (2016b) have published a 3D WebGIS for the spatial planning of underground energy storage. Some examples support exploration in virtual reality to enhance immersion and provide additional options for data explora- tion (Lin et al. 2013; Chen et al. 2015; Rink et al. 2021). In that sense, an EIS is a collec- tion of data sets and information that have some relevance for a given study regarding monitoring, modelling, or exploration of the environment. The main challenge is then an adequate visualisation strategy for a wide range of raw environment data represent- ing different contexts and acquired from different sources. This includes the representa - tion of data in 3D space (Vessey 2006) as well as dealing with issues such as perspective, occlusion (Elmqvist and Tsigas 2008), interaction, or highlighting interesting datasets or features within a scene. In the following, we present a prototype for such an environmental information sys- tem embedded within a virtual geographic environment for giving an overview of regional energy systems and storage options for the federal state of Schleswig-Holstein in Germany. Data preprocessing The potential for generation of renewable energy and subsequent storage in the sub - surface has been thoroughly investigated for the state of Schleswig-Holstein in Ger- many because of its unique geographical and geological properties (Fricke 2018; Nolde et al. 2016a). The main focus of the research is to explore and visualise the transition to renewable energy sources and impacts of the use of the geological subsurface for energy storage. To support communication between researchers from different domains and facilitate outreach activities to regional stakeholders concerned with energy systems as well as the interested public, a prototype for a comprehensive graphical environmental information system (EIS) has been developed, based on a virtual geographic environment (VGE). This EIS allows to explore complex datasets, investigate the interrelation between data - sets, and develop a better understanding and insight on the available options for a transi- tion to renewable energy for regional authorities, businesses, and private households. As a basis for our application, we use an extensive collection of heterogene- ous datasets with large variances in structure, resolution and extent. Categories include raster data, vector data, point data and time series data, but also volume datasets used for modelling and simulation of the subsurface. Spatial datasets have Rink et al. Geothermal Energy (2022) 10:4 Page 4 of 16 Fig. 1 a Overview of the state of Schleswig-Holstein, displaying representations of the locations of solar parks (yellow), biogas plants (green), wind parks (blue), transformer stations (red), and power lines (orange) on a high-resolution monochrome map. b Detailed isometric view of the region near Hennstett and the river Eider, displaying 3D models for biogas plants (green), wind turbines within wind parks (blue), transformer stations (red), and solar parks (yellow) been transformed into the same geographic coordinate system, in this case UTM zone 32N (EPSG:25832), either via geographic projection in QGIS  (QGIS Devel- opment Team 2009) or via geometric transformation using the OpenGeoSys Data Explorer (Rink et al. 2014). Topographic frame of reference To provide context for all subsequent datasets, we first created a georeferenced topographic frame of reference covering the German state of Schleswig-Holstein 2 2 with a size of 15, 763 km as well as ca. 25, 000 km of marine area in the German part of the North Sea and—to a much smaller extent—the Baltic Sea (see Fig.  1a). Geometrical data for the region of interest has been imported into the OpenGeo- Sys Data Explorer to create a triangulated surface  (Rink et  al. 2013) consisting of 250m 980,000 triangles with an average edge length of . Node elevation is based on a digital elevation model with a resolution of 25m (Landesamt für Vermessung und Geoinformation Schleswig-Holstein 2019b). The state has a flat topography with a maximum difference in elevation of 160m , which is difficult to notice given the total area of Schleswig-Holstein at over 15, 000 km . To increase the effect of a 3D surface, it is optionally possible to superelevate the surface by applying a scaling factor to the z-components of mesh nodes. Displaying the correct surface elevation is required in the context of subsurface data added to the scene, such as geological layers and simulation results. For a more realistic impression of the scene as well as to allow for better orientation for users, we have added two textures that can be applied to the surface topography: a high-resolution satellite image of Schleswig-Holstein from Google Earth (Google, GeoBasis-DE/BKG ©2009) as well a monochrome map from OpenStreetMap (©OpenStreetMap-contributors). Both maps display a map section that covers the whole of the state at a scale of 1  :  100,  000 and have a raster size of 8192 × 8192 pixels. In addition, the municipality area of the four major cities, Kiel, Flensburg, Neumünster and Lübeck (GeoBasis-DE/BKG, ©2021), can be highlighted on the topographic surface (see Fig. 1a) as landmarks. R ink et al. Geothermal Energy (2022) 10:4 Page 5 of 16 Fig. 2 a Storage formation distribution map below the region of interest. The state of Schleswig-Holstein is shown semi-transparent on top of the layers. b CAES simulation result with an adiabatic power plant and nine vertical wells are on the top of anticline structure during storage discharging (time step 2 of 13). Data in both figures have been superelevated by factor 5 Subsurface information and gas storage Subsurface information for this study area relates to the North German Basin. Over the last decades, the geological structure for parts of the basin has been thoroughly investi- gated and well documented (Baldschuhn et  al. 2001; Hese 2012; Jähne-Klingberg et  al. 2014; Wolf et al. 2014; Arfai et al. 2014). Gasanzade et al. (2021) combined all available literature data for the subsurface potential assessment into a 3D structural geological model. In this study, only the three main storage formations: the Dogger (Middle Juras- sic), the Rhaetian (Upper Keuper) and the Middle Buntsandstein are used for visualisa- tion. The storage formation depth horizon maps are derived from Petrel E&P platform (Schlumberger Ltd 2018) as triangulated surfaces consisting from 200,000 to 950,000 number of triangles and are displayed using the associated colours used in geological maps. Fig.  2a shows the main regional tectonic structures from the Entenschnabel gra- ben systems (Northwestmost) to the Eastholstein block. Georeferenced datasets illustrating the existing renewable energy production infra- structure for electric power in Schleswig-Holstein (Fig.  1) are given in point and vec- tor data format. In particular, point data sets representing wind turbines and biogas plants plus the locations of transformation stations have been mapped onto the trian- gulated topographic surface of the federal state. In addition, polygons specifying the spatial extent of solar parks as well as onshore and offshore wind parks have been tessel - lated. Both, these polygons and the polylines representing power lines, have been sub- sequently mapped so that they are positioned at the same elevation as the topographic surface (Rink et al. 2014). In addition to static raster and vector data representing topography and energy system infrastructure, this study also includes 3D dynamic simulation results of compressed air energy storage (CAES) and aquifer thermal energy storage (ATES) facilities. This enables the analysis of geological subsurface dimensions for energy storage applications. Simulation results of the CAES consist of two technological setups: The first setup has a three-stage compression and a two-stage expansion with heat recuperator in the power plant as implemented in McIntosh (USA). The second concept simulates an adi - abatic power plant with three-stage compression and expansion parts. Both setups are designed for a future energy system with a high penetration of renewables (i.e. 76–100%), where 9 vertical storage wells at 1  km depth deliver the required air mass flow rate to generate 115MWh electrical energy at the power plant. CAES simulations are carried Rink et al. Geothermal Energy (2022) 10:4 Page 6 of 16 Fig. 3 Visualisation of ATES simulation results. a Simulation results shown in relation to one of the districts of the city of Kiel (December third year, 42nd month of simulation). b–d Selected time steps during injection and extraction of water below the surface and the resulting temperature propagation over time. Specifically, b November, four months after beginning of operation, c January of third year (18th month of simulation), and d October of eighth year (99th month of simulation) out via a coupled interface simulator developed by Pfeiffer et al. (2021) and subsequent simulation results are converted into VTK data structures (Schroeder et al. 2006) using a mesh converter proposed by Wang and Bauer (2016). The resulting 3D meshes consist of 210,160 hexahedral elements each and include static depth values as well as total pres- sure and air saturation for annual storage operations stored in 13 time steps. The compressed air energy storage facility stores pressurised air in a subsurface porous formation using off-peak power, which is released during peak demand using a turbine for power generation. In this study, we are aiming to integrate all these units for a bet- ter surface and subsurface space analysis. All nine vertical wells on top of the anticline storage structure are integrated with a virtual power plant model at the surface , which supports appropriate surface and subsurface facility design (see Fig.  2b). In the case of the diabatic CAES setup, the required heat during power generation should be deliv- ered from a reference power plant. This need not necessarily be the designated peak load power plant but could conceptually be achieved via one or more of the existing biogas plants in the area. Aquifer thermal energy storage The second dataset shows the temperature distribution during system operation of a high-temperature aquifer thermal energy storage (HT-ATES) simulation model (see Fig.  3). The model is part of a larger study, which analyses HT-ATES systems and their role in future urban heat supply systems (see Kabuth et  al. (2017) and https:// www. https:// www. thing iverse. com/ thing: 23390 11. R ink et al. Geothermal Energy (2022) 10:4 Page 7 of 16 angus- proje kt. de.), as they can provide the capacity for heat energy to bridge short-term intervals and seasonal fluctuations using renewable energy and thus increase the overall share of renewables in the heating sector. Such systems are planned for a number of cit- ies in Germany, such as Berlin, Hamburg, or Leipzig (Müller 2021; Fatima et  al. 2021; Krawczyk et al. 2019; Scheck-Wenderoth et al. 2017; Kastner et al. 2017; Hassanzadegan et  al. 2016). The geological subsurface of these particular models is based on the sub - surface of one of the districts of Kiel, the capital city of Schleswig-Holstein. It consists of alternating layers of sand and clay, which is typical for northern German Pleistocene formations. The HT-ATES installation consists of four-well doublets with a warm and cold well each, which are installed into a depth of 100m with a screen length of 20m across the whole aquifer. The cold and warm wells of each doublet are 300m apart, while the doublets have a spacing of 100m . The aquifer is bounded on top and bottom by gla - cial till, i.e. clay. During storage charging, ambient temperature water is extracted from the cold well, pumped through a heat exchanger and injected into the warm well. During storage discharge, hot water is extracted from the warm well and brought to the dis- trict heating network flow temperature level using a heat pump. The four-well doublet setup reaches storage rates of up to 12MW with a storage capacity of 25GWh . The HT- ATES FEM model consists of 575,  000 hexahedron, pyramid, and prism elements in a 1600 × 1500 × 205m model area. The governing differential equations of liquid flow and heat transport are solved using the simulation software OpenGeoSys, a process- and object-oriented open source software (Kolditz and Bauer 2004; Kolditz et al. 2012). Sim- ulation results of this model consist of 3650 time steps and include pressure, tempera- ture, and velocity for all elements. To give context to heat storage systems using the aforementioned setups, the visualisa- tion study also contains data illustrating the annual building heat demand density. Refur- bishment of the existing building stock is necessary to lower heat demand. Likewise, the construction of renewable heating systems that use heat storage technologies is neces- sary to lower emissions from the energy supply covering the remaining heat demand of the building stock, as the energy demand for heating and hot water provision in build- ings has a big share of CO emissions. To achieve this goal, laws for mandatory “heat planning” on municipality level are now being introduced in Germany. Both, location and density of heat demand is an important aspect for heat planning (Nielsen 2014). High detailed spatial data on measured heat demand is rare and often not accessible because it is protected by privacy laws, but can be modelled and mapped using availa- ble geodata such as 3D building models, census data, and building typologies (Wate and Coors 2015; Nouvel et al. 2017; DeJaeger et al. 2018; Schwanebeck et al. 2021). A ”heat atlas” can support heat planning on different spatial levels by integrating geodata on heat demand with geodata on heat production and heat storage potential (Möller et al. 2019). A heat density distribution map in MWh/(km × a) for Schleswig-Holstein, originally published by Schwanebeck et al. (2021), has been integrated into this study as shown in Fig. 4c. Visualisation of urban infrastructures A special focus within this visualisation study is the city of Kiel. Being the capital of the state of Schleswig-Holstein with a population of nearly 250,000 people, this city is of Rink et al. Geothermal Energy (2022) 10:4 Page 8 of 16 Fig. 4 Use of textures for conveying information. a For immersion, aerial imagery can be shown mapped onto the surface. Here, the city of Kiel is depicted with a texture at a much higher resolution than the surrounding region. b Additional information, such as heat demand density of building stock (in MWh/(ha × a) ), can be easily conveyed using textures as well. c Again, a higher resolution texture has been applied for the city of Kiel, showing heat demand density at a 1 ha resolution while the general texture for the state has a resolution of 1 km particular interest both from a geographic point of view in terms of energy demand as well as from a visualisation point of view regarding the representation of urban areas. Therefore, the workflow previously presented for the state of Schleswig-Holstein has also been independently applied for a region of interest representing this city: a topographic surface of the area covered by the city has been created, consisting of 30, 000 triangles with an average edge length of 100m . A high-resolution aerial image with a resolution of 2439 × 4069 pixels acquired from Google Earth (Google, GeoBasis-DE/BKG ©2009) can be applied for context, as shown in Fig. 4a. In addition, a raster dataset with a pixel size of one hectare illustrating heat demand density for the city (Fig. 4b) can be used as a texture for this surface. As a prototypical example, LoD1 data (Landesamt für Vermessung und Geoinforma- tion Schleswig-Holstein 2019a) for all buildings in one district of the city of Kiel has been provided by the federal state’s surveying agency. In this context, “LoD1” (“level of detail 1”) refers to datasets where both the building footprint and the average roof height of each building are specified. For that one district, the dataset consisted of over 30,000 polylines that have been mapped onto the topographic surface and subsequently used to generate almost 3500 models of individual buildings (see Fig. 5). The next section will introduce our proposed framework and give details on the inte - grated visualisation of the datasets introduced above. Visualisation A Unity  (Unity Technologies 2020) based framework previously introduced for the setup of virtual geographic environments for hydrological (Rink et al. 2020) and hydro- meteorological (Rink et al. 2021) studies has been adapted to create an EIS for this study on energy systems. Existing functionality in terms of data import, data representation, presentation-specific features, and environmental interaction have been adjusted and extended to provide a suitable framework for the datasets and required interaction to create an environmental information system for this particular study. After preprocessing all datasets as described in the previous section, the topographic surfaces and datasets are separately converted into glTF (Bhatia et al. 2017) intermediary 3D model files and subsequently imported into the Unity framework. The prerequisite R ink et al. Geothermal Energy (2022) 10:4 Page 9 of 16 Fig. 5 Visualisation of building stock for a district in the city of Kiel. a Building models mapped onto a triangulated surface showing heat demand density (in MWh/(ha × a) ) for the city of Kiel. b Building models shown on top of aerial imagery. The yellow boundary marks the city district of Kiel for which buildings have been included of datasets using the same geographic projection ensures the correct positioning of all graphical objects with respect to each other and prevents the need of further manual adjustments in the 3D scene. The aforementioned reference frame is defining the geographical extent of the scene. In accordance with topographic maps, surfaces representing land mass are shaded in solid green colour while marine regions are illustrated in blue. For the surface of Schleswig-Holstein in particular, one of two geographic maps (Google satellite or Open- StreetMap monochrome imagery) are applied at any time to provide extra context for the geolocations of additional data sets and can be switched during runtime according to the current state of the 3D scene. Specific sites of various types of energy infrastructure have been imported into Unity as point topology meshes where each point includes a facility’s location as well as addi- tional cell properties (an examples of this are the height and maximum power output for individual wind turbines). A consistent and intuitive colour scheme was applied to make structures easily distinguishable. Specifically, solar parks are displayed in yellow, biogas plants in green, wind parks and turbines in blue, and power lines and transfor- mation stations in red. A first approach displaying the various data sets as point clouds was rejected, as points have no discernable features and the multitude of coloured points scattered across the surface looked rather abstract. Instead, we included open-source 3D 2 3 4 5 models of solar panels, wind turbines, transformation stations, and biogas plants to represent each facility at its vertex location and applied the previously mentioned colour scheme. This makes infrastructure easily distinguishable by colour when viewed from a large distance (similar to point representations), while the use of 3D models adds an immersive and intuitively recognisable component when the user is at a close distance within the 3D space. From a technical perspective, we applied a model composer script to create the respective model for every vertex in the point cloud with the correct trans- formation properties (i.e. scale, translation and rotation). This approach additionally allows a parameterisation of each point, for instance by dynamically adjusting the height https:// www. turbo squid. com/ 3d- models/ solar- panel- 3d- model- 11717 17. https:// www. turbo squid. com/ 3d- models/ free- 3ds- model- envir onmen tally- frien dly/ 964716. https:// www. turbo squid. com/ 3d- models/ subst ation- line- 3ds- free/ 11140 62. https:// www. thing iverse. com/ thing: 33986 34. Rink et al. Geothermal Energy (2022) 10:4 Page 10 of 16 of each wind turbine model scaling with the height of the actual turbine it is represent- ing. The spatial extent of wind- and solar parks are displayed as coloured surfaces (using the same colour scheme as the point data) and power lines are displayed using a geom- etry shader, ensuring that lines are visualised at a constant thickness, independent of camera distance to the object. A colour gradient ranging from red to orange represents the voltage of individual power lines. In the same manner, the power output of wind turbines is represented by an interpolated colour gradient ranging from ultramarine for high power output to turquoise for low output (see Fig. 1b). The integration of subsurface data—especially of transient simulation results for the storage of energy—and their relation to energy infrastructure are one of the focus points of this study. These datasets require a 3D context and framework with interaction and exploration methods beyond the scope of a traditional GIS. An illustration of the stor- age formation distribution below the region of interest is shown in Fig. 2a. The modelled CAES facility is located within the Rhaetian sandstone formation in the easternmost part of study area at a depth of 1 km . We included the saturation and pressure distri- bution of simulation results for one year for both adiabatic and diabatic surface power plant setups. Animations of the simulation results can be controlled via media-player- like controls as part of an interactive user interface and allow playing/pausing the simu- lation as well the selection of specific time steps. Displayed are interpolated values for the parameters of interest (e.g.  pressure) within the geological storage layer by using a colour transfer function ranging from yellow (low pressure) to red (high pressure). In addition, iso-contour lines are mapped onto the simulation result for the illustration of pressure distribution at equidistant steps of 5 bars (i.e. 500 kPa , see Fig. 2b). For the visualisation of the four-well doublets of the Aquifer Thermal Energy Storage simulation result below the modelled city district of Kiel, an animation of groundwa- ter temperature values can be displayed within the 3D scene. In this case, we show iso- ◦ ◦ surfaces for specified temperature values. Given a value range of [ 12.8 C , 75.1 C], seven iso-temperatures are shown for 14, 18, 23, 33, 43, 53, and 63 C, resulting in roughly equidistant contour surfaces. Specific values can easily be adjusted in preprocessing, but not currently within the Unity framework itself. For a better insight into the temperature distribution inside the high-temperature bubbles for each borehole, iso temperature sur- faces have been additionally clipped at the injection depth (see Fig. 3). With these filters being automatically applied to all 3650 time steps, the data set is imported into the envi- ronmental information system with the same controls being available as for the gas stor- age simulation results. A standard rainbow colour table is applied to the values, ranging from dark blue for low temperatures up to red for high temperatures. Since iso-values are displayed in 3D for this dataset, a separate colour legend is displayed as a 2D overlay within the scene for value attribution. While the ATES simulation has not been modelled specifically to store energy for the city of Kiel, it is a plausible scenario for the selected district given the geological subsur- face structures, district heating flow and return temperatures. As the ATES system has not been constructed, the model results shown are based on data and realistic assump- tions on the local energy system and subsurface geology. A comparison of similar model results with an experimental scale heat injection at a test site has shown, that such mod- els can accurately predict the induced temperature distributions  (Heldt et  al. 2021), so R ink et al. Geothermal Energy (2022) 10:4 Page 11 of 16 that we expect the visualised results to be representative of a future ATES system. For additional context, high-resolution data for elevation, heat demand, and aerial imagery has been included for a subregion encompassing the city of Kiel (as described in the previous section). We have also added the LoD1-based models of buildings for the city district under which the model is located. This results in a holistic view of the city struc - tures in combination with subsurface energy storage. The information on heat demand, both for the city of Kiel and the state of Schleswig- Holstein, is applied as a texture to the topographic surface, using a colour scale where white and yellow signify a low demand and red a high demand. Given a georeferenced visual representation of all datasets included in the study, it is now possible to use the general features of our visualisation framework to create an interactive 3D scene for the exploration of the available data. The framework allows the import of 2D and 3D polygonal data, point clouds, line-based vector data and time series data which is represented in either glTF (Bhatia et al. 2017) or fbx (Autodesk Inc 2020) static and animated model formats. If necessary, affine transformation properties can be adjusted easily based on the semantic representation of related data. Translation, rotation and scale can be adjusted during the design stage of the virtual reality scene as well as during runtime, resulting in animated transformations. Properties such as col- our, textures, or transparency can also be configured to conform to domain scientists’ visual experience, either during the setup stage or runtime. Point data clouds and line- based vector data can be represented meaningfully using fragments consisting of sim- ple arbitrary shapes by employing custom geometry shader batches on the GPU. This results in the overall loading time being shorter and the application data requiring less storage space since the processing of the data is calculated on the GPU during runtime. For example, in this study, electric power lines are visualised with the help of custom GPU shaders and predefined 3D model geometries are drawn at the vertices of point and line-based datasets to depict solar, wind and biogas operated energy facilities within the study, as previously described. The framework allows to create an interactive scene, adopting all datasets and simula - tion results to construct a scenario within which domain scientists are able to explore and analyse environmental impacts and effects. In particular, it is possible to predefine viewpoints for areas of interest and to associate dataset visibilities with each individual viewpoint. That means triggering a viewpoint will cause a subset of the data to become visible (either fully opaque or transparent) while another subset will vanish. Camera paths can be defined as well, such that a “virtual tour” of the scene can be planned in advance. Independent of predefined settings, datasets can be shown/hidden via a user interface during runtime and additional supplemental data (such as images, documents, websites, videos, etc.) can be linked to datasets. Clicking on a particular dataset will then open a 2D overlay window to display additional information. As mentioned, animations for time-dependent data can be controlled via the user interface as well and colour leg- ends can be stored for any dataset and displayed when required for interpretation. The resulting application can be built for a wide range of hardware. Using a higher level game engine such as Unity gives the flexibility to build applications independent of hardware. While running the application, performance obviously depends on the size and quality of rendered objects (i.e. the number of triangles) as well as screen resolution. Rink et al. Geothermal Energy (2022) 10:4 Page 12 of 16 A regular notebook with a dedicated graphics card can provide a sufficient frame rate for the visualisation and animation of the data for this particular study. While it is pos- sible to use this as a regular 3D application, the intended use is within a virtual real- ity environment by building a stereoscopic VR application via Unity. These can, again, be run from regular notebooks that allow connecting head-mounted displays such as the Oculus Quest and HTC Vive (i.e.  a DisplayPort is required as well a reasonably good graphics card to render twice as many images compared to a non-stereo setup). Finally, builds for immersive environments such as CAVEs or visualisation centres using dedicated hardware setups are also possible, using Unity plug-ins such as MiddleVR or UniCAVE. Likewise, possible input devices range from regular keyboard and mouse set- ups to specialised input devices such as Flystick or Vive Controllers. In addition, Unity also provides a utility to record movies of interactive sessions for presentation on any machine or via the web. The resulting EIS supports scientists from different domains during assessment and exploration of the data collection. It allows to view specific datasets (such as simulation results) in a bigger context, which is beyond the capabilities of most domain-specific software (for instance, GIS cannot import simulation results and, vice versa, simulation codes can usually not handle GIS data). This encourages discussions between scientists and allows to consider their work within the bigger frame of energy transition as a whole. In addition, visualisation of complex data in an intuitive way (e.g.  using 3D models of familiar infrastructure and buildings, showing 3D contours of temperature propagation) is an effective means for both outreach activities and presentations for stakeholders or the interested public. As such, the proposed prototype can give an idea what a region might look like after the transition to renewable energy and provide easy to understand information about the effects of processes in the subsurface. Conclusions and future work We have presented a prototype for an environmental information system for the state of Schleswig-Holstein, Germany, for the exploration of energy systems, including renew- able energy generation, energy demand, and storage. The framework has been imple - mented using Unity and includes implementations for the import, transformation, and visualisation of environmental data. Users can interactively explore the existing infra- structure for the generation of energy from wind, biogas or solar power, data on energy demand, and the process of storing and extracting that energy in subsurface structures, using both CAES and ATES approaches. The framework can be extended by adding additional datasets and could also be used for creating a similar case study for a different region of interest, as all implementations regarding the modification and visualisation of the data are generic and can thus be applied for future case studies as well. A straightforward extension of the existing prototype would include the representa- tion of additional datasets, in particular linking actual time series data to the infrastruc- ture. The functionality to pick any object (e.g. a wind turbine or biogas plant) and display a diagram illustrating energy generation over time is already included although the data For development, one of the notebooks used contains an Intel Core i7-9750H with 32 GB RAM and an nVidia Quadro T1000 graphics card. R ink et al. Geothermal Energy (2022) 10:4 Page 13 of 16 itself is missing at this point. In a similar way, additional information can be linked to any other object in scene. Besides providing a tool to further discussions, a potential appli- cation for an EIS such as this could include testing different scenarios. Actual or poten - tial numbers for generated energy could be used as input for the simulation software to create numbers regarding capacity of the gas storage and the temperature changes within the groundwater, for CAES and ATES, respectively. Available energy from storage can then be linked to heat demand and show the ratio of renewable versus fossil energy sources or the requirements of additional infrastructure to close that gap. This would allow the extension of the prototype into a decision support tool, to consider advantages and drawbacks of specific scenarios based on a holistic presentation of all the concerned compartments. In addition, we believe an extension of the presented prototype has great potential for communicating requirements and research results to the interested public. Since this is a controversial topic in popular opinion, a user study could illustrate how intuitive visualisation of changes above and below the surface given different scenarios can help informing the public and possibly even change options on necessary changes to the energy system infrastructure within the model region. Abbreviations ATES: Aquifer thermal energy storage; BKG: Bundesamt für Kartographie und Geodäsie (Federal Agency for Cartography and Geodesy); CAES: Compressed air energy storage; EIS: Environmental information system; EPSG: European Petroleum Survey Group (referencing a Geodetic Parameter Dataset); fbx: Filmbox (a file format); FEM: Finite element method; GIS: Geographic information system; glTF: GL transmission format (a file format); GPU: Graphics processing unit; UTM: Univer - sal Transverse Mercator coordinate system; VGE: Virtual geographic environment; VTK: Visualization Toolkit. Acknowledgements The research work is supported by the new Helmholtz Research Program “Changing Earth—Sustaining our Future” Topic 8 “Georessources for the Energy Transition and a High-Tech Society” within the program-oriented research (POF IV ). We would like to express our thanks also to our ANGUS II, EASyQuart and OpenGeoSys core team colleagues for the fruitful scientific collaboration and the project lead and management. Furthermore, the authors would like to acknowledge Schlumberger for providing the Petrel software package and ECLIPSE simulator under an academic user license agreement. Authors’ contributions All authors contributed to the manuscript. KR: project lead, data processing, visualisation concept; ÖOS: Unity scene setup, programming; MS: GIS data processing, heat demand data, lod1 processing; TH: GIS data processing; FG: CAES simulation and postprocessing; JN: ATES simulation and postprocessing; SB: project lead numerical simulations, project lead ANGUS; OK: visualisation concept, project lead OpenGeoSys. All authors read and approved the final manuscript. Funding Open Access funding enabled and organized by Projekt DEAL. Funding for the project was provided by the German Federal Ministry of Economic Affairs and Energy under Grant No. 03ET6122B (“ANGUS II: Impacts of the use of the geo - logical subsurface for thermal, electrical or material energy storage in the context of the transition to renewable energy sources—Integration of subsurface storage technologies into the energy system transformation using the example of Schleswig-Holstein as a model area”) and is gratefully acknowledged. This work is also part of the EASyQuart project “Energy-efficient design and planning of decentralised supply networks for heating and cooling of urban areas using the shallow subsurface” funded by the Federal Ministry for Economic Affairs and Energy (Grant No 03EGB0016C) which is gratefully acknowledged. Data availability A video for this case study is available via YouTube at https:// youtu. be/ NHx8Z rO6VuE. Declarations Consent for publication All authors have read and approved the final manuscript. Competing interests The authors declare that they have no competing interests. Author details Department of Environmental Informatics, Helmholtz-Centre for Environmental Research – UFZ, Leipzig, Germany. 2 3 Competence Center Geo-Energy, Institute of Geosciences, Christian-Albrechts-University, Kiel, Germany. Division Rink et al. Geothermal Energy (2022) 10:4 Page 14 of 16 of Physical Geography, Landscape Ecology and Geoinformation Science, Institute of Geography, Christian-Albrechts- 4 5 University, Kiel, Germany. Department for Applied Geosciences, Christian-Albrechts-University, Kiel, Germany. Chair of Applied Environmental System Analysis, TU Dresden, Dresden, Germany. Received: 15 November 2021 Accepted: 1 March 2022 References Adamek F, Aundrup T, Crotogino F, Glaunsinger W, et al.. Energiespeicher für die Energiewende: Speicherungsbedarf und Auswirkungen auf das Übertragungsnetz für Szenarien bis 2050. 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An environmental information system for the exploration of energy systems

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Abstract

karsten.rink@ufz.de Department The transition to renewable energy sources requires extensive changes to the energy of Environmental Informatics, system infrastructure, ranging from individual households to the national scale. During Helmholtz-Centre for Environmental Research – this transition, stakeholders must be able to make informed decisions, researchers UFZ, Leipzig, Germany need to investigate possible options and analyse scenarios, and the public should Full list of author information be informed about developments and options for future infrastructure. The data and is available at the end of the article parameters required for this are manifold and it is often difficult to create an overview of the current situation for a region of interest. We propose an environmental informa- tion system for the visualisation and exploration of large collections of heterogeneous data in the scope of energy system infrastructure and subsurface geological energy storage technologies. Based on the study area of Schleswig-Holstein, a federal state in Germany, we have set up a virtual geographic environment integrating GIS data, topographical models, subsurface information, and simulation results. The resulting application allows users to explore data collection within a unified context in 3D space, interact with datasets, and watch animations of selected simulation scenarios to gain a better understanding of the complex interactions of processes and datasets. Based on the cross-platform game engine Unity, our framework can be used on regular PCs, head-mounted displays, and virtual reality environments and can support domain scientists during assessment and exploration of the data, encourages discussions and is an effective means for outreach activities and presentations for stakeholders or the interested public. Keywords: Scientific visualisation, Energy system infrastructure, Energy storage, Heat demand density, CAES, ATES, Knowledge transfer Motivation To lower CO -emissions and limit the consequences of climate change, adjusting energy production to use renewable sources of energy is a crucial step  (Masson-Delmotte et  al. 2018; Buonocore et  al. 2016; Spillias et  al. 2020). To prevent global warming, the transi- tion to renewable energy sources is being widely examined in recent years. However, these renewable energy sources often have a strongly fluctuating, weather-dependent nature and may be seasonally limited, which impairs the stability and security of the energy system (Schiebahn et al. 2015). For example, long term heat storage is necessary to integrate renew- able heat resources like solar-thermal energy, geothermal energy, or waste heat into urban © The Author(s) 2022. Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons licence, unless indicated otherwise in a credit line to the mate- rial. If material is not included in the article’s Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http:// creat iveco mmons. org/ licen ses/ by/4. 0/. Rink et al. Geothermal Energy (2022) 10:4 Page 2 of 16 district heating systems to balance the seasonal change in demand and production and to couple the sectors of heat and electricity (Brown et  al. 2018). One contribution to solve these issues is the use of large-scale storage technologies (Adamek et al. 2012; Weitemeyer et al. 2015). Subsurface geological storage can provide the large storage capacities required to support sub-daily to multi-year storage cycles (Kabuth et al. 2017), thus buffering loads and providing security and stability. The main geological storage technologies include the geological storage of synthetic hydrogen (Pfeiffer et al. 2021; Li et al. 2018; Mouli-Castillo et  al. 2019) or methane, compressed air energy storage (Wang and Bauer 2016) as well as thermal energy storage by using open or closed loop systems. In order to assess the potential as well as technical options for energy storage in the sub- surface, information on the energy system, including spatially and temporally resolved energy demand and production, as well as information on the subsurface such as geologi- cal structures and material parameters related to the storage processes are required (Bauer et al. 2013, 2017). To address these requirements, a very large and diverse data collection is needed, containing various time and space scales, dimensionality as well as inherent com- plexity and inter-connectivity. Some of the required data have been collected for the model region of Schleswig-Holstein, a federal state in the North of Germany, and used for ana- lysing subsurface energy storage options. This data collection has been used to create an overview of spatial data on energy infrastructure, the current status of renewable energy sources, and energy demand of Schleswig-Holstein, in combination with potential options for the storage of gas or heat in the subsurface to compensate for producer fluctuations and seasonal variability (Attard et  al. 2020; Bayer et  al. 2019; Tissen et  al. 2019; Kabuth et  al. 2017). While part of the relevant datasets are georeferenced vector and raster data that can be explored in a geographic information system (GIS), a fair number use a variety of non- GIS-conform file formats (3D models, numerical simulation results, etc.) which makes it difficult to collate all relevant data sets within a single geographic context. In addition, a comprehensive overview requires a 3D visualisation of the data collection for considera- tion of geological information or underground energy storage and representation of tran- sient processes over time. Therefore, we propose the use of an environmental information system (EIS) that offers an interactive framework and allows data exploration within a 3D environment, illustrates the interaction of multiple datasets, supports linking of data sets to each other, and supports the animation of observation data or simulation results to display changes in the environment over time. A short overview of environmental information systems will be given in the following section. We will then introduce the region of interest and present details on datasets and preprocessing steps for this particular study. Finally, the proposed framework for an envi- ronmental information system will be described along with decisions for the visualisation of the available data. We will finish with conclusions and possible extensions of the pro - posed framework. Related work There is no clear-cut definition on what comprises an environmental information system. Haklay (1999) distinguishes two principal types of information systems: systems for stor- ing and retrieving information and system for the analysis and visualisation of data. In environmental sciences, the first type deals in metadata and data management (Günther R ink et al. Geothermal Energy (2022) 10:4 Page 3 of 16 2013) and will be largely ignored in the following (in particular as data sets within this study are file-based and often too large to be interactively imported from databases). Instead, we are focussing on the second type of systems which also includes software such as geographical information systems. Similar to GIS, we are aiming to overcome the challenges of integration, visualisation, and exploration within environmental data collections. With the increased amount of observation of natural phenomena in recent years due to progress in technology, production, and accuracy of equipment, this has become an important research topic (Helbig et al. 2017; Buck et al. 2021). Examples for heterogeneous data collections in 3D space have been previously presented for applica- tions in hydrology (Porter et al. 2021; Rink et al. 2012), emergency management (Wang et al. 2017), meteorology (Helbig et al. 2014) or oceanography (González et al. 2021). For the state of Schleswig-Holstein, Nolde et  al. (2016b) have published a 3D WebGIS for the spatial planning of underground energy storage. Some examples support exploration in virtual reality to enhance immersion and provide additional options for data explora- tion (Lin et al. 2013; Chen et al. 2015; Rink et al. 2021). In that sense, an EIS is a collec- tion of data sets and information that have some relevance for a given study regarding monitoring, modelling, or exploration of the environment. The main challenge is then an adequate visualisation strategy for a wide range of raw environment data represent- ing different contexts and acquired from different sources. This includes the representa - tion of data in 3D space (Vessey 2006) as well as dealing with issues such as perspective, occlusion (Elmqvist and Tsigas 2008), interaction, or highlighting interesting datasets or features within a scene. In the following, we present a prototype for such an environmental information sys- tem embedded within a virtual geographic environment for giving an overview of regional energy systems and storage options for the federal state of Schleswig-Holstein in Germany. Data preprocessing The potential for generation of renewable energy and subsequent storage in the sub - surface has been thoroughly investigated for the state of Schleswig-Holstein in Ger- many because of its unique geographical and geological properties (Fricke 2018; Nolde et al. 2016a). The main focus of the research is to explore and visualise the transition to renewable energy sources and impacts of the use of the geological subsurface for energy storage. To support communication between researchers from different domains and facilitate outreach activities to regional stakeholders concerned with energy systems as well as the interested public, a prototype for a comprehensive graphical environmental information system (EIS) has been developed, based on a virtual geographic environment (VGE). This EIS allows to explore complex datasets, investigate the interrelation between data - sets, and develop a better understanding and insight on the available options for a transi- tion to renewable energy for regional authorities, businesses, and private households. As a basis for our application, we use an extensive collection of heterogene- ous datasets with large variances in structure, resolution and extent. Categories include raster data, vector data, point data and time series data, but also volume datasets used for modelling and simulation of the subsurface. Spatial datasets have Rink et al. Geothermal Energy (2022) 10:4 Page 4 of 16 Fig. 1 a Overview of the state of Schleswig-Holstein, displaying representations of the locations of solar parks (yellow), biogas plants (green), wind parks (blue), transformer stations (red), and power lines (orange) on a high-resolution monochrome map. b Detailed isometric view of the region near Hennstett and the river Eider, displaying 3D models for biogas plants (green), wind turbines within wind parks (blue), transformer stations (red), and solar parks (yellow) been transformed into the same geographic coordinate system, in this case UTM zone 32N (EPSG:25832), either via geographic projection in QGIS  (QGIS Devel- opment Team 2009) or via geometric transformation using the OpenGeoSys Data Explorer (Rink et al. 2014). Topographic frame of reference To provide context for all subsequent datasets, we first created a georeferenced topographic frame of reference covering the German state of Schleswig-Holstein 2 2 with a size of 15, 763 km as well as ca. 25, 000 km of marine area in the German part of the North Sea and—to a much smaller extent—the Baltic Sea (see Fig.  1a). Geometrical data for the region of interest has been imported into the OpenGeo- Sys Data Explorer to create a triangulated surface  (Rink et  al. 2013) consisting of 250m 980,000 triangles with an average edge length of . Node elevation is based on a digital elevation model with a resolution of 25m (Landesamt für Vermessung und Geoinformation Schleswig-Holstein 2019b). The state has a flat topography with a maximum difference in elevation of 160m , which is difficult to notice given the total area of Schleswig-Holstein at over 15, 000 km . To increase the effect of a 3D surface, it is optionally possible to superelevate the surface by applying a scaling factor to the z-components of mesh nodes. Displaying the correct surface elevation is required in the context of subsurface data added to the scene, such as geological layers and simulation results. For a more realistic impression of the scene as well as to allow for better orientation for users, we have added two textures that can be applied to the surface topography: a high-resolution satellite image of Schleswig-Holstein from Google Earth (Google, GeoBasis-DE/BKG ©2009) as well a monochrome map from OpenStreetMap (©OpenStreetMap-contributors). Both maps display a map section that covers the whole of the state at a scale of 1  :  100,  000 and have a raster size of 8192 × 8192 pixels. In addition, the municipality area of the four major cities, Kiel, Flensburg, Neumünster and Lübeck (GeoBasis-DE/BKG, ©2021), can be highlighted on the topographic surface (see Fig. 1a) as landmarks. R ink et al. Geothermal Energy (2022) 10:4 Page 5 of 16 Fig. 2 a Storage formation distribution map below the region of interest. The state of Schleswig-Holstein is shown semi-transparent on top of the layers. b CAES simulation result with an adiabatic power plant and nine vertical wells are on the top of anticline structure during storage discharging (time step 2 of 13). Data in both figures have been superelevated by factor 5 Subsurface information and gas storage Subsurface information for this study area relates to the North German Basin. Over the last decades, the geological structure for parts of the basin has been thoroughly investi- gated and well documented (Baldschuhn et  al. 2001; Hese 2012; Jähne-Klingberg et  al. 2014; Wolf et al. 2014; Arfai et al. 2014). Gasanzade et al. (2021) combined all available literature data for the subsurface potential assessment into a 3D structural geological model. In this study, only the three main storage formations: the Dogger (Middle Juras- sic), the Rhaetian (Upper Keuper) and the Middle Buntsandstein are used for visualisa- tion. The storage formation depth horizon maps are derived from Petrel E&P platform (Schlumberger Ltd 2018) as triangulated surfaces consisting from 200,000 to 950,000 number of triangles and are displayed using the associated colours used in geological maps. Fig.  2a shows the main regional tectonic structures from the Entenschnabel gra- ben systems (Northwestmost) to the Eastholstein block. Georeferenced datasets illustrating the existing renewable energy production infra- structure for electric power in Schleswig-Holstein (Fig.  1) are given in point and vec- tor data format. In particular, point data sets representing wind turbines and biogas plants plus the locations of transformation stations have been mapped onto the trian- gulated topographic surface of the federal state. In addition, polygons specifying the spatial extent of solar parks as well as onshore and offshore wind parks have been tessel - lated. Both, these polygons and the polylines representing power lines, have been sub- sequently mapped so that they are positioned at the same elevation as the topographic surface (Rink et al. 2014). In addition to static raster and vector data representing topography and energy system infrastructure, this study also includes 3D dynamic simulation results of compressed air energy storage (CAES) and aquifer thermal energy storage (ATES) facilities. This enables the analysis of geological subsurface dimensions for energy storage applications. Simulation results of the CAES consist of two technological setups: The first setup has a three-stage compression and a two-stage expansion with heat recuperator in the power plant as implemented in McIntosh (USA). The second concept simulates an adi - abatic power plant with three-stage compression and expansion parts. Both setups are designed for a future energy system with a high penetration of renewables (i.e. 76–100%), where 9 vertical storage wells at 1  km depth deliver the required air mass flow rate to generate 115MWh electrical energy at the power plant. CAES simulations are carried Rink et al. Geothermal Energy (2022) 10:4 Page 6 of 16 Fig. 3 Visualisation of ATES simulation results. a Simulation results shown in relation to one of the districts of the city of Kiel (December third year, 42nd month of simulation). b–d Selected time steps during injection and extraction of water below the surface and the resulting temperature propagation over time. Specifically, b November, four months after beginning of operation, c January of third year (18th month of simulation), and d October of eighth year (99th month of simulation) out via a coupled interface simulator developed by Pfeiffer et al. (2021) and subsequent simulation results are converted into VTK data structures (Schroeder et al. 2006) using a mesh converter proposed by Wang and Bauer (2016). The resulting 3D meshes consist of 210,160 hexahedral elements each and include static depth values as well as total pres- sure and air saturation for annual storage operations stored in 13 time steps. The compressed air energy storage facility stores pressurised air in a subsurface porous formation using off-peak power, which is released during peak demand using a turbine for power generation. In this study, we are aiming to integrate all these units for a bet- ter surface and subsurface space analysis. All nine vertical wells on top of the anticline storage structure are integrated with a virtual power plant model at the surface , which supports appropriate surface and subsurface facility design (see Fig.  2b). In the case of the diabatic CAES setup, the required heat during power generation should be deliv- ered from a reference power plant. This need not necessarily be the designated peak load power plant but could conceptually be achieved via one or more of the existing biogas plants in the area. Aquifer thermal energy storage The second dataset shows the temperature distribution during system operation of a high-temperature aquifer thermal energy storage (HT-ATES) simulation model (see Fig.  3). The model is part of a larger study, which analyses HT-ATES systems and their role in future urban heat supply systems (see Kabuth et  al. (2017) and https:// www. https:// www. thing iverse. com/ thing: 23390 11. R ink et al. Geothermal Energy (2022) 10:4 Page 7 of 16 angus- proje kt. de.), as they can provide the capacity for heat energy to bridge short-term intervals and seasonal fluctuations using renewable energy and thus increase the overall share of renewables in the heating sector. Such systems are planned for a number of cit- ies in Germany, such as Berlin, Hamburg, or Leipzig (Müller 2021; Fatima et  al. 2021; Krawczyk et al. 2019; Scheck-Wenderoth et al. 2017; Kastner et al. 2017; Hassanzadegan et  al. 2016). The geological subsurface of these particular models is based on the sub - surface of one of the districts of Kiel, the capital city of Schleswig-Holstein. It consists of alternating layers of sand and clay, which is typical for northern German Pleistocene formations. The HT-ATES installation consists of four-well doublets with a warm and cold well each, which are installed into a depth of 100m with a screen length of 20m across the whole aquifer. The cold and warm wells of each doublet are 300m apart, while the doublets have a spacing of 100m . The aquifer is bounded on top and bottom by gla - cial till, i.e. clay. During storage charging, ambient temperature water is extracted from the cold well, pumped through a heat exchanger and injected into the warm well. During storage discharge, hot water is extracted from the warm well and brought to the dis- trict heating network flow temperature level using a heat pump. The four-well doublet setup reaches storage rates of up to 12MW with a storage capacity of 25GWh . The HT- ATES FEM model consists of 575,  000 hexahedron, pyramid, and prism elements in a 1600 × 1500 × 205m model area. The governing differential equations of liquid flow and heat transport are solved using the simulation software OpenGeoSys, a process- and object-oriented open source software (Kolditz and Bauer 2004; Kolditz et al. 2012). Sim- ulation results of this model consist of 3650 time steps and include pressure, tempera- ture, and velocity for all elements. To give context to heat storage systems using the aforementioned setups, the visualisa- tion study also contains data illustrating the annual building heat demand density. Refur- bishment of the existing building stock is necessary to lower heat demand. Likewise, the construction of renewable heating systems that use heat storage technologies is neces- sary to lower emissions from the energy supply covering the remaining heat demand of the building stock, as the energy demand for heating and hot water provision in build- ings has a big share of CO emissions. To achieve this goal, laws for mandatory “heat planning” on municipality level are now being introduced in Germany. Both, location and density of heat demand is an important aspect for heat planning (Nielsen 2014). High detailed spatial data on measured heat demand is rare and often not accessible because it is protected by privacy laws, but can be modelled and mapped using availa- ble geodata such as 3D building models, census data, and building typologies (Wate and Coors 2015; Nouvel et al. 2017; DeJaeger et al. 2018; Schwanebeck et al. 2021). A ”heat atlas” can support heat planning on different spatial levels by integrating geodata on heat demand with geodata on heat production and heat storage potential (Möller et al. 2019). A heat density distribution map in MWh/(km × a) for Schleswig-Holstein, originally published by Schwanebeck et al. (2021), has been integrated into this study as shown in Fig. 4c. Visualisation of urban infrastructures A special focus within this visualisation study is the city of Kiel. Being the capital of the state of Schleswig-Holstein with a population of nearly 250,000 people, this city is of Rink et al. Geothermal Energy (2022) 10:4 Page 8 of 16 Fig. 4 Use of textures for conveying information. a For immersion, aerial imagery can be shown mapped onto the surface. Here, the city of Kiel is depicted with a texture at a much higher resolution than the surrounding region. b Additional information, such as heat demand density of building stock (in MWh/(ha × a) ), can be easily conveyed using textures as well. c Again, a higher resolution texture has been applied for the city of Kiel, showing heat demand density at a 1 ha resolution while the general texture for the state has a resolution of 1 km particular interest both from a geographic point of view in terms of energy demand as well as from a visualisation point of view regarding the representation of urban areas. Therefore, the workflow previously presented for the state of Schleswig-Holstein has also been independently applied for a region of interest representing this city: a topographic surface of the area covered by the city has been created, consisting of 30, 000 triangles with an average edge length of 100m . A high-resolution aerial image with a resolution of 2439 × 4069 pixels acquired from Google Earth (Google, GeoBasis-DE/BKG ©2009) can be applied for context, as shown in Fig. 4a. In addition, a raster dataset with a pixel size of one hectare illustrating heat demand density for the city (Fig. 4b) can be used as a texture for this surface. As a prototypical example, LoD1 data (Landesamt für Vermessung und Geoinforma- tion Schleswig-Holstein 2019a) for all buildings in one district of the city of Kiel has been provided by the federal state’s surveying agency. In this context, “LoD1” (“level of detail 1”) refers to datasets where both the building footprint and the average roof height of each building are specified. For that one district, the dataset consisted of over 30,000 polylines that have been mapped onto the topographic surface and subsequently used to generate almost 3500 models of individual buildings (see Fig. 5). The next section will introduce our proposed framework and give details on the inte - grated visualisation of the datasets introduced above. Visualisation A Unity  (Unity Technologies 2020) based framework previously introduced for the setup of virtual geographic environments for hydrological (Rink et al. 2020) and hydro- meteorological (Rink et al. 2021) studies has been adapted to create an EIS for this study on energy systems. Existing functionality in terms of data import, data representation, presentation-specific features, and environmental interaction have been adjusted and extended to provide a suitable framework for the datasets and required interaction to create an environmental information system for this particular study. After preprocessing all datasets as described in the previous section, the topographic surfaces and datasets are separately converted into glTF (Bhatia et al. 2017) intermediary 3D model files and subsequently imported into the Unity framework. The prerequisite R ink et al. Geothermal Energy (2022) 10:4 Page 9 of 16 Fig. 5 Visualisation of building stock for a district in the city of Kiel. a Building models mapped onto a triangulated surface showing heat demand density (in MWh/(ha × a) ) for the city of Kiel. b Building models shown on top of aerial imagery. The yellow boundary marks the city district of Kiel for which buildings have been included of datasets using the same geographic projection ensures the correct positioning of all graphical objects with respect to each other and prevents the need of further manual adjustments in the 3D scene. The aforementioned reference frame is defining the geographical extent of the scene. In accordance with topographic maps, surfaces representing land mass are shaded in solid green colour while marine regions are illustrated in blue. For the surface of Schleswig-Holstein in particular, one of two geographic maps (Google satellite or Open- StreetMap monochrome imagery) are applied at any time to provide extra context for the geolocations of additional data sets and can be switched during runtime according to the current state of the 3D scene. Specific sites of various types of energy infrastructure have been imported into Unity as point topology meshes where each point includes a facility’s location as well as addi- tional cell properties (an examples of this are the height and maximum power output for individual wind turbines). A consistent and intuitive colour scheme was applied to make structures easily distinguishable. Specifically, solar parks are displayed in yellow, biogas plants in green, wind parks and turbines in blue, and power lines and transfor- mation stations in red. A first approach displaying the various data sets as point clouds was rejected, as points have no discernable features and the multitude of coloured points scattered across the surface looked rather abstract. Instead, we included open-source 3D 2 3 4 5 models of solar panels, wind turbines, transformation stations, and biogas plants to represent each facility at its vertex location and applied the previously mentioned colour scheme. This makes infrastructure easily distinguishable by colour when viewed from a large distance (similar to point representations), while the use of 3D models adds an immersive and intuitively recognisable component when the user is at a close distance within the 3D space. From a technical perspective, we applied a model composer script to create the respective model for every vertex in the point cloud with the correct trans- formation properties (i.e. scale, translation and rotation). This approach additionally allows a parameterisation of each point, for instance by dynamically adjusting the height https:// www. turbo squid. com/ 3d- models/ solar- panel- 3d- model- 11717 17. https:// www. turbo squid. com/ 3d- models/ free- 3ds- model- envir onmen tally- frien dly/ 964716. https:// www. turbo squid. com/ 3d- models/ subst ation- line- 3ds- free/ 11140 62. https:// www. thing iverse. com/ thing: 33986 34. Rink et al. Geothermal Energy (2022) 10:4 Page 10 of 16 of each wind turbine model scaling with the height of the actual turbine it is represent- ing. The spatial extent of wind- and solar parks are displayed as coloured surfaces (using the same colour scheme as the point data) and power lines are displayed using a geom- etry shader, ensuring that lines are visualised at a constant thickness, independent of camera distance to the object. A colour gradient ranging from red to orange represents the voltage of individual power lines. In the same manner, the power output of wind turbines is represented by an interpolated colour gradient ranging from ultramarine for high power output to turquoise for low output (see Fig. 1b). The integration of subsurface data—especially of transient simulation results for the storage of energy—and their relation to energy infrastructure are one of the focus points of this study. These datasets require a 3D context and framework with interaction and exploration methods beyond the scope of a traditional GIS. An illustration of the stor- age formation distribution below the region of interest is shown in Fig. 2a. The modelled CAES facility is located within the Rhaetian sandstone formation in the easternmost part of study area at a depth of 1 km . We included the saturation and pressure distri- bution of simulation results for one year for both adiabatic and diabatic surface power plant setups. Animations of the simulation results can be controlled via media-player- like controls as part of an interactive user interface and allow playing/pausing the simu- lation as well the selection of specific time steps. Displayed are interpolated values for the parameters of interest (e.g.  pressure) within the geological storage layer by using a colour transfer function ranging from yellow (low pressure) to red (high pressure). In addition, iso-contour lines are mapped onto the simulation result for the illustration of pressure distribution at equidistant steps of 5 bars (i.e. 500 kPa , see Fig. 2b). For the visualisation of the four-well doublets of the Aquifer Thermal Energy Storage simulation result below the modelled city district of Kiel, an animation of groundwa- ter temperature values can be displayed within the 3D scene. In this case, we show iso- ◦ ◦ surfaces for specified temperature values. Given a value range of [ 12.8 C , 75.1 C], seven iso-temperatures are shown for 14, 18, 23, 33, 43, 53, and 63 C, resulting in roughly equidistant contour surfaces. Specific values can easily be adjusted in preprocessing, but not currently within the Unity framework itself. For a better insight into the temperature distribution inside the high-temperature bubbles for each borehole, iso temperature sur- faces have been additionally clipped at the injection depth (see Fig. 3). With these filters being automatically applied to all 3650 time steps, the data set is imported into the envi- ronmental information system with the same controls being available as for the gas stor- age simulation results. A standard rainbow colour table is applied to the values, ranging from dark blue for low temperatures up to red for high temperatures. Since iso-values are displayed in 3D for this dataset, a separate colour legend is displayed as a 2D overlay within the scene for value attribution. While the ATES simulation has not been modelled specifically to store energy for the city of Kiel, it is a plausible scenario for the selected district given the geological subsur- face structures, district heating flow and return temperatures. As the ATES system has not been constructed, the model results shown are based on data and realistic assump- tions on the local energy system and subsurface geology. A comparison of similar model results with an experimental scale heat injection at a test site has shown, that such mod- els can accurately predict the induced temperature distributions  (Heldt et  al. 2021), so R ink et al. Geothermal Energy (2022) 10:4 Page 11 of 16 that we expect the visualised results to be representative of a future ATES system. For additional context, high-resolution data for elevation, heat demand, and aerial imagery has been included for a subregion encompassing the city of Kiel (as described in the previous section). We have also added the LoD1-based models of buildings for the city district under which the model is located. This results in a holistic view of the city struc - tures in combination with subsurface energy storage. The information on heat demand, both for the city of Kiel and the state of Schleswig- Holstein, is applied as a texture to the topographic surface, using a colour scale where white and yellow signify a low demand and red a high demand. Given a georeferenced visual representation of all datasets included in the study, it is now possible to use the general features of our visualisation framework to create an interactive 3D scene for the exploration of the available data. The framework allows the import of 2D and 3D polygonal data, point clouds, line-based vector data and time series data which is represented in either glTF (Bhatia et al. 2017) or fbx (Autodesk Inc 2020) static and animated model formats. If necessary, affine transformation properties can be adjusted easily based on the semantic representation of related data. Translation, rotation and scale can be adjusted during the design stage of the virtual reality scene as well as during runtime, resulting in animated transformations. Properties such as col- our, textures, or transparency can also be configured to conform to domain scientists’ visual experience, either during the setup stage or runtime. Point data clouds and line- based vector data can be represented meaningfully using fragments consisting of sim- ple arbitrary shapes by employing custom geometry shader batches on the GPU. This results in the overall loading time being shorter and the application data requiring less storage space since the processing of the data is calculated on the GPU during runtime. For example, in this study, electric power lines are visualised with the help of custom GPU shaders and predefined 3D model geometries are drawn at the vertices of point and line-based datasets to depict solar, wind and biogas operated energy facilities within the study, as previously described. The framework allows to create an interactive scene, adopting all datasets and simula - tion results to construct a scenario within which domain scientists are able to explore and analyse environmental impacts and effects. In particular, it is possible to predefine viewpoints for areas of interest and to associate dataset visibilities with each individual viewpoint. That means triggering a viewpoint will cause a subset of the data to become visible (either fully opaque or transparent) while another subset will vanish. Camera paths can be defined as well, such that a “virtual tour” of the scene can be planned in advance. Independent of predefined settings, datasets can be shown/hidden via a user interface during runtime and additional supplemental data (such as images, documents, websites, videos, etc.) can be linked to datasets. Clicking on a particular dataset will then open a 2D overlay window to display additional information. As mentioned, animations for time-dependent data can be controlled via the user interface as well and colour leg- ends can be stored for any dataset and displayed when required for interpretation. The resulting application can be built for a wide range of hardware. Using a higher level game engine such as Unity gives the flexibility to build applications independent of hardware. While running the application, performance obviously depends on the size and quality of rendered objects (i.e. the number of triangles) as well as screen resolution. Rink et al. Geothermal Energy (2022) 10:4 Page 12 of 16 A regular notebook with a dedicated graphics card can provide a sufficient frame rate for the visualisation and animation of the data for this particular study. While it is pos- sible to use this as a regular 3D application, the intended use is within a virtual real- ity environment by building a stereoscopic VR application via Unity. These can, again, be run from regular notebooks that allow connecting head-mounted displays such as the Oculus Quest and HTC Vive (i.e.  a DisplayPort is required as well a reasonably good graphics card to render twice as many images compared to a non-stereo setup). Finally, builds for immersive environments such as CAVEs or visualisation centres using dedicated hardware setups are also possible, using Unity plug-ins such as MiddleVR or UniCAVE. Likewise, possible input devices range from regular keyboard and mouse set- ups to specialised input devices such as Flystick or Vive Controllers. In addition, Unity also provides a utility to record movies of interactive sessions for presentation on any machine or via the web. The resulting EIS supports scientists from different domains during assessment and exploration of the data collection. It allows to view specific datasets (such as simulation results) in a bigger context, which is beyond the capabilities of most domain-specific software (for instance, GIS cannot import simulation results and, vice versa, simulation codes can usually not handle GIS data). This encourages discussions between scientists and allows to consider their work within the bigger frame of energy transition as a whole. In addition, visualisation of complex data in an intuitive way (e.g.  using 3D models of familiar infrastructure and buildings, showing 3D contours of temperature propagation) is an effective means for both outreach activities and presentations for stakeholders or the interested public. As such, the proposed prototype can give an idea what a region might look like after the transition to renewable energy and provide easy to understand information about the effects of processes in the subsurface. Conclusions and future work We have presented a prototype for an environmental information system for the state of Schleswig-Holstein, Germany, for the exploration of energy systems, including renew- able energy generation, energy demand, and storage. The framework has been imple - mented using Unity and includes implementations for the import, transformation, and visualisation of environmental data. Users can interactively explore the existing infra- structure for the generation of energy from wind, biogas or solar power, data on energy demand, and the process of storing and extracting that energy in subsurface structures, using both CAES and ATES approaches. The framework can be extended by adding additional datasets and could also be used for creating a similar case study for a different region of interest, as all implementations regarding the modification and visualisation of the data are generic and can thus be applied for future case studies as well. A straightforward extension of the existing prototype would include the representa- tion of additional datasets, in particular linking actual time series data to the infrastruc- ture. The functionality to pick any object (e.g. a wind turbine or biogas plant) and display a diagram illustrating energy generation over time is already included although the data For development, one of the notebooks used contains an Intel Core i7-9750H with 32 GB RAM and an nVidia Quadro T1000 graphics card. R ink et al. Geothermal Energy (2022) 10:4 Page 13 of 16 itself is missing at this point. In a similar way, additional information can be linked to any other object in scene. Besides providing a tool to further discussions, a potential appli- cation for an EIS such as this could include testing different scenarios. Actual or poten - tial numbers for generated energy could be used as input for the simulation software to create numbers regarding capacity of the gas storage and the temperature changes within the groundwater, for CAES and ATES, respectively. Available energy from storage can then be linked to heat demand and show the ratio of renewable versus fossil energy sources or the requirements of additional infrastructure to close that gap. This would allow the extension of the prototype into a decision support tool, to consider advantages and drawbacks of specific scenarios based on a holistic presentation of all the concerned compartments. In addition, we believe an extension of the presented prototype has great potential for communicating requirements and research results to the interested public. Since this is a controversial topic in popular opinion, a user study could illustrate how intuitive visualisation of changes above and below the surface given different scenarios can help informing the public and possibly even change options on necessary changes to the energy system infrastructure within the model region. Abbreviations ATES: Aquifer thermal energy storage; BKG: Bundesamt für Kartographie und Geodäsie (Federal Agency for Cartography and Geodesy); CAES: Compressed air energy storage; EIS: Environmental information system; EPSG: European Petroleum Survey Group (referencing a Geodetic Parameter Dataset); fbx: Filmbox (a file format); FEM: Finite element method; GIS: Geographic information system; glTF: GL transmission format (a file format); GPU: Graphics processing unit; UTM: Univer - sal Transverse Mercator coordinate system; VGE: Virtual geographic environment; VTK: Visualization Toolkit. Acknowledgements The research work is supported by the new Helmholtz Research Program “Changing Earth—Sustaining our Future” Topic 8 “Georessources for the Energy Transition and a High-Tech Society” within the program-oriented research (POF IV ). We would like to express our thanks also to our ANGUS II, EASyQuart and OpenGeoSys core team colleagues for the fruitful scientific collaboration and the project lead and management. Furthermore, the authors would like to acknowledge Schlumberger for providing the Petrel software package and ECLIPSE simulator under an academic user license agreement. Authors’ contributions All authors contributed to the manuscript. KR: project lead, data processing, visualisation concept; ÖOS: Unity scene setup, programming; MS: GIS data processing, heat demand data, lod1 processing; TH: GIS data processing; FG: CAES simulation and postprocessing; JN: ATES simulation and postprocessing; SB: project lead numerical simulations, project lead ANGUS; OK: visualisation concept, project lead OpenGeoSys. All authors read and approved the final manuscript. Funding Open Access funding enabled and organized by Projekt DEAL. Funding for the project was provided by the German Federal Ministry of Economic Affairs and Energy under Grant No. 03ET6122B (“ANGUS II: Impacts of the use of the geo - logical subsurface for thermal, electrical or material energy storage in the context of the transition to renewable energy sources—Integration of subsurface storage technologies into the energy system transformation using the example of Schleswig-Holstein as a model area”) and is gratefully acknowledged. This work is also part of the EASyQuart project “Energy-efficient design and planning of decentralised supply networks for heating and cooling of urban areas using the shallow subsurface” funded by the Federal Ministry for Economic Affairs and Energy (Grant No 03EGB0016C) which is gratefully acknowledged. Data availability A video for this case study is available via YouTube at https:// youtu. be/ NHx8Z rO6VuE. Declarations Consent for publication All authors have read and approved the final manuscript. Competing interests The authors declare that they have no competing interests. Author details Department of Environmental Informatics, Helmholtz-Centre for Environmental Research – UFZ, Leipzig, Germany. 2 3 Competence Center Geo-Energy, Institute of Geosciences, Christian-Albrechts-University, Kiel, Germany. Division Rink et al. Geothermal Energy (2022) 10:4 Page 14 of 16 of Physical Geography, Landscape Ecology and Geoinformation Science, Institute of Geography, Christian-Albrechts- 4 5 University, Kiel, Germany. Department for Applied Geosciences, Christian-Albrechts-University, Kiel, Germany. Chair of Applied Environmental System Analysis, TU Dresden, Dresden, Germany. Received: 15 November 2021 Accepted: 1 March 2022 References Adamek F, Aundrup T, Crotogino F, Glaunsinger W, et al.. Energiespeicher für die Energiewende: Speicherungsbedarf und Auswirkungen auf das Übertragungsnetz für Szenarien bis 2050. 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Journal

Geothermal EnergySpringer Journals

Published: Mar 19, 2022

Keywords: Scientific visualisation; Energy system infrastructure; Energy storage; Heat demand density; CAES; ATES; Knowledge transfer

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