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A common nightmare for many who are starting on the road to building their brand and business is there being no customers when trading finally begins or a new product or service is released. Regardless of how good a service is, practitioners will struggle to get sales unless they have an audience. In this article, Jason Ratcliffe discusses some strategies commonly used in the video games industry that can build an audience and engage with them before there is a service to offer
Journal of Aesthetic Nursing – Mark Allen Group
Published: Nov 2, 2022
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