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Interactive high-quality visualization of color volume datasets using GPU-based refinements of segmentation data

Interactive high-quality visualization of color volume datasets using GPU-based refinements of... Data sets containing colored anatomical images of the human body, such as Visible Human or Visible Korean, show realistic internal organ structures. However, imperfect segmentations of these color images, which are typically generated manually or semi-automatically, produces poor-quality rendering results. We propose an interactive high-quality visualization method using GPU-based refinements to aid in the study of anatomical structures. In order to represent the boundaries of a region-of-interest (ROI) smoothly, we apply Gaussian filtering to the opacity values of the color volume. Morphological grayscale erosion operations are performed to reduce the region size, which is expanded by Gaussian filtering. Pseudo-coloring and color blending are also applied to the color volume in order to give more informative rendering results. We implement these operations on GPUs to speed up the refinements. As a result, our method delivered high-quality result images with smooth boundaries and provided considerably faster refinements. The speed of these refinements is sufficient to be used with interactive renderings as the ROI changes, especially compared to CPU-based methods. Moreover, the pseudo-coloring methods used presented anatomical structures clearly. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Journal of X-Ray Science and Technology IOS Press

Interactive high-quality visualization of color volume datasets using GPU-based refinements of segmentation data

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References (26)

Publisher
IOS Press
Copyright
Copyright © 2016 IOS Press and the authors. All rights reserved
ISSN
0895-3996
eISSN
1095-9114
DOI
10.3233/XST-160572
pmid
27127935
Publisher site
See Article on Publisher Site

Abstract

Data sets containing colored anatomical images of the human body, such as Visible Human or Visible Korean, show realistic internal organ structures. However, imperfect segmentations of these color images, which are typically generated manually or semi-automatically, produces poor-quality rendering results. We propose an interactive high-quality visualization method using GPU-based refinements to aid in the study of anatomical structures. In order to represent the boundaries of a region-of-interest (ROI) smoothly, we apply Gaussian filtering to the opacity values of the color volume. Morphological grayscale erosion operations are performed to reduce the region size, which is expanded by Gaussian filtering. Pseudo-coloring and color blending are also applied to the color volume in order to give more informative rendering results. We implement these operations on GPUs to speed up the refinements. As a result, our method delivered high-quality result images with smooth boundaries and provided considerably faster refinements. The speed of these refinements is sufficient to be used with interactive renderings as the ROI changes, especially compared to CPU-based methods. Moreover, the pseudo-coloring methods used presented anatomical structures clearly.

Journal

Journal of X-Ray Science and TechnologyIOS Press

Published: Jan 1, 2016

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