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The structure of extracting a character's appearance components

The structure of extracting a character's appearance components This study focuses on creating a structure to systematically extract character appearance components from a narrative in a game or animation. To achieve this, the methods for organising the character background information structure are developed through analysing studies of character-driven stories such as films, dramas, and games. Then, a character design implementation case study was conducted by applying these methods to organise character background information and extract the characters' appearance components. The results demonstrate that specific parts of the character background information structure can be converted into specific character appearance components. Through analyses of the results, the structure and process for extracting a character's appearance components from a narrative is proposed. Keywords: character design; character's appearance components; character's background information; the structure of character design; believable character design. Reference to this paper should be made as follows: Yi, J.H. (2017) `The structure of extracting a character's appearance components', Int. J. Arts and Technology, Vol. 10, No. 1, pp.1­26. Biographical notes: Ji Hyun Yi received her Doctorate degree in the Graduate School of Culture and Technology of Korea Advanced Institute of Science and Technology. And she received two Master degrees, one is MID from the Graduate Program of Industrial http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png International Journal of Arts and Technology Inderscience Publishers

The structure of extracting a character's appearance components

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Publisher
Inderscience Publishers
Copyright
Copyright © 2017 Inderscience Enterprises Ltd.
ISSN
1754-8853
eISSN
1754-8861
DOI
10.1504/IJART.2017.083900
Publisher site
See Article on Publisher Site

Abstract

This study focuses on creating a structure to systematically extract character appearance components from a narrative in a game or animation. To achieve this, the methods for organising the character background information structure are developed through analysing studies of character-driven stories such as films, dramas, and games. Then, a character design implementation case study was conducted by applying these methods to organise character background information and extract the characters' appearance components. The results demonstrate that specific parts of the character background information structure can be converted into specific character appearance components. Through analyses of the results, the structure and process for extracting a character's appearance components from a narrative is proposed. Keywords: character design; character's appearance components; character's background information; the structure of character design; believable character design. Reference to this paper should be made as follows: Yi, J.H. (2017) `The structure of extracting a character's appearance components', Int. J. Arts and Technology, Vol. 10, No. 1, pp.1­26. Biographical notes: Ji Hyun Yi received her Doctorate degree in the Graduate School of Culture and Technology of Korea Advanced Institute of Science and Technology. And she received two Master degrees, one is MID from the Graduate Program of Industrial

Journal

International Journal of Arts and TechnologyInderscience Publishers

Published: Jan 1, 2017

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