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Examination of educational situations related to augmented reality in art education

Examination of educational situations related to augmented reality in art education Augmented reality applications, which have gained popularity in recent years, help to benefit students in the field of education to actualise their potential. As technology changes on a daily basis, it becomes a necessity to ensure that art education keeps up-to-date against these challenges. This research aimed at using the 'Aurasma' program based on expressionism and impressionism is to be applied on art course curricula in K4-K5 grades of Northern Cyprus schools. Mixed methodology was used in the study. An interview form and mini-questionnaire set was applied. According to the results obtained from the research, it can be said that the use of 'mobile augmented reality' and 'Aurasma' application in the art class benefits the students. Aurasma application also shows students motivation increased in the classroom. They had fun while learning in the class, and the application provided a flexible learning environment and benefited for student studies. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png International Journal of Arts and Technology Inderscience Publishers

Examination of educational situations related to augmented reality in art education

International Journal of Arts and Technology , Volume 14 (2): 17 – Jan 1, 2022

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Publisher
Inderscience Publishers
Copyright
Copyright © Inderscience Enterprises Ltd
ISSN
1754-8853
eISSN
1754-8861
DOI
10.1504/ijart.2022.125624
Publisher site
See Article on Publisher Site

Abstract

Augmented reality applications, which have gained popularity in recent years, help to benefit students in the field of education to actualise their potential. As technology changes on a daily basis, it becomes a necessity to ensure that art education keeps up-to-date against these challenges. This research aimed at using the 'Aurasma' program based on expressionism and impressionism is to be applied on art course curricula in K4-K5 grades of Northern Cyprus schools. Mixed methodology was used in the study. An interview form and mini-questionnaire set was applied. According to the results obtained from the research, it can be said that the use of 'mobile augmented reality' and 'Aurasma' application in the art class benefits the students. Aurasma application also shows students motivation increased in the classroom. They had fun while learning in the class, and the application provided a flexible learning environment and benefited for student studies.

Journal

International Journal of Arts and TechnologyInderscience Publishers

Published: Jan 1, 2022

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