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A study on distributed transcoding using dynamic allocation of virtual machines in a cloud computing environment

A study on distributed transcoding using dynamic allocation of virtual machines in a cloud... Purpose – The purpose of this paper is a transcoding system based on a virtual machine in a cloud computing environment. There are many studies about transmitting realistic media through a network. As the size of realistic media data is very large, it is difficult to transmit them using current network bandwidth. Thus, a method of encoding by compressing the data using a new encoding technique is necessary. The next-generation encoding technique high-efficiency video coding (HEVC) can encode video at a high compressibility rate compared to the existing encoding techniques, MPEG-2 and H.264. Yet, encoding the information takes at least ten times longer than existing encoding techniques. Design/methodology/approach – This paper attempts to solve the tome problem using a virtual machine in a cloud computing environment. Findings – In addition, by calculating the transcoding time of the proposed technique, it found that the time was reduced compared to existing techniques. Originality/value – To this end, this paper proposed transcoding appropriate for the transmission of realistic media by dynamically allocating the resources of the virtual machine. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Journal of Systems and Information Technology Emerald Publishing

A study on distributed transcoding using dynamic allocation of virtual machines in a cloud computing environment

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References (18)

Publisher
Emerald Publishing
Copyright
Copyright © Emerald Group Publishing Limited
ISSN
1328-7265
DOI
10.1108/JSIT-12-2013-0066
Publisher site
See Article on Publisher Site

Abstract

Purpose – The purpose of this paper is a transcoding system based on a virtual machine in a cloud computing environment. There are many studies about transmitting realistic media through a network. As the size of realistic media data is very large, it is difficult to transmit them using current network bandwidth. Thus, a method of encoding by compressing the data using a new encoding technique is necessary. The next-generation encoding technique high-efficiency video coding (HEVC) can encode video at a high compressibility rate compared to the existing encoding techniques, MPEG-2 and H.264. Yet, encoding the information takes at least ten times longer than existing encoding techniques. Design/methodology/approach – This paper attempts to solve the tome problem using a virtual machine in a cloud computing environment. Findings – In addition, by calculating the transcoding time of the proposed technique, it found that the time was reduced compared to existing techniques. Originality/value – To this end, this paper proposed transcoding appropriate for the transmission of realistic media by dynamically allocating the resources of the virtual machine.

Journal

Journal of Systems and Information TechnologyEmerald Publishing

Published: May 11, 2015

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