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SummaryIn this article, the state of the art in game-based learning is described. Regarding the topic of the special issue of the i-com journal, the term game-based learning comprises the usage of computer programs in a scenario, where either single persons or a group interact with the program with the goal to learn something. Different realizations of game-based learning can be found related to the buzzwords virtual worlds, role play, and also simulations
i-com – de Gruyter
Published: Mar 1, 2012
Keywords: Game-based Learning; Serious Games; Virtual Worlds; Role Play; Spielbasiertes Lernen; Simulation
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