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Mixed Reality based Collaboration for Design Processes

Mixed Reality based Collaboration for Design Processes AbstractDue to constantly and rapidly growing digitization, requirements for international cooperation are changing. Tools for collaborative work such as video telephony are already an integral part of today’s communication across companies. However, these tools are not sufficient to represent the full physical presence of an employee or a product as well as its components in another location, since the representation of information in a two-dimensional way and the resulting limited communication loses concrete objectivity. Thus, we present a novel object-centered approach that compromises of Augmented and Virtual Reality technology as well as design suggestions for remote collaboration. Furthermore, we identify current key areas for future research and specify a design space for the use of Augmented and Virtual Reality remote collaboration in the manufacturing process in the automotive industry. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png i-com de Gruyter

Mixed Reality based Collaboration for Design Processes

i-com , Volume 19 (2): 15 – Aug 26, 2020

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Publisher
de Gruyter
Copyright
© 2020 Walter de Gruyter GmbH, Berlin/Boston
ISSN
2196-6826
eISSN
2196-6826
DOI
10.1515/icom-2020-0012
Publisher site
See Article on Publisher Site

Abstract

AbstractDue to constantly and rapidly growing digitization, requirements for international cooperation are changing. Tools for collaborative work such as video telephony are already an integral part of today’s communication across companies. However, these tools are not sufficient to represent the full physical presence of an employee or a product as well as its components in another location, since the representation of information in a two-dimensional way and the resulting limited communication loses concrete objectivity. Thus, we present a novel object-centered approach that compromises of Augmented and Virtual Reality technology as well as design suggestions for remote collaboration. Furthermore, we identify current key areas for future research and specify a design space for the use of Augmented and Virtual Reality remote collaboration in the manufacturing process in the automotive industry.

Journal

i-comde Gruyter

Published: Aug 26, 2020

Keywords: Mixed-Presence; CSCW; Virtual Reality; Augmented Reality; Collaboration; Design Processes; Human-Computer Interaction; Collaborative Immersive Analytics

References