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S. Majeski, G. Linden, C. Linden, A. Spitzer (1997)
A spatial iterated prisoners dilemma game simulation with movementLecture Notes in Economics and Mathematical Systems
D. Ashlock, M. Smucker, Ann Stanley, L. Tesfatsion (1994)
Preferential partner selection in an evolutionary study of Prisoner's Dilemma.Bio Systems, 37 1-2
Abstract This paper presents the results of computer simulations with a community of actors playing a large number of voluntarily iterated two-person-PD. The simulations are designed to enable uncooperative actors to exploit partners, leave them and find a new partner who knows nothing about their previous behavioral history. Hit-and-run exploitation should thrive under these conditions. However, as Schuessler (1989; 1990) has shown, the setting is highly unfavorable to uncooperative players. The present study extends this result to a wider set of strategies which can alternatively stay with defectors {and try to improve them) or leave them quickly. In addition, a class of seemingly clever strategies is introduced which try to exploit the expected dynamics of looking for a partner. Still, a high amount of egoistical cooperation can persist in the present scenario.
Analyse & Kritik – de Gruyter
Published: May 1, 2000
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