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Dynamic In-game Advertising in 3D Digital Games

Dynamic In-game Advertising in 3D Digital Games Abstract Lately, digital games have developed concerning their use as a marketing medium. The present article is part of a study aimed at building a theoretical model for measuring and analyzing dynamic in-game advertising in 3D digital games. The study is explorative in nature, because it intends to build a new model of a real phenomenon based on one or more existing theories. Dynamic in-game advertising can be implemented in a 3D digital game without harming the gameplay experience, while still being effective from the marketer’s point of view. An optimized dynamic in-game advertisement is realistically and repeatedly, but subtly placed and interactive advertisement of a low-involvement product. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Nordicom Review de Gruyter

Dynamic In-game Advertising in 3D Digital Games

Nordicom Review , Volume 33 (2) – Dec 1, 2012

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References (54)

Publisher
de Gruyter
Copyright
Copyright © 2012 by the
ISSN
2001-5119
eISSN
2001-5119
DOI
10.2478/nor-2013-0016
Publisher site
See Article on Publisher Site

Abstract

Abstract Lately, digital games have developed concerning their use as a marketing medium. The present article is part of a study aimed at building a theoretical model for measuring and analyzing dynamic in-game advertising in 3D digital games. The study is explorative in nature, because it intends to build a new model of a real phenomenon based on one or more existing theories. Dynamic in-game advertising can be implemented in a 3D digital game without harming the gameplay experience, while still being effective from the marketer’s point of view. An optimized dynamic in-game advertisement is realistically and repeatedly, but subtly placed and interactive advertisement of a low-involvement product.

Journal

Nordicom Reviewde Gruyter

Published: Dec 1, 2012

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