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Notes from the EC'13 program chairs

Notes from the EC'13 program chairs Notes from the EC'13 Program Chairs R. PRESTON MCAFEE Google and ´ EVA TARDOS Cornell University This note describes our experience as 2013 ACM Electronic Commerce (EC) program chairs and summarizes a survey we ran after the program was complete. Track System EC is the leading scientific conference on advances in theory, systems, and applications at the interface of economics and computer science, including applications to electronic commerce. EC'13 continued the 2012 track process involving three non-exclusive focus areas or tracks. The three tracks are: --Theory and Foundations (TF) --Artificial Intelligence and Applied Game Theory (AI) --Experimental, Empirical, and Applications (EA) We expanded the AI track to include applied game theory, on the principle that applied game theory is usually more like AI than CS theory. The track system represents a compromise. The expansion of the AI track helped more explicitly align the track with an area at the interface of economics and computation, and have the SPC dedicated to this track consist of a mix of computer scientists and economists, analogous to the mix present in the other tracks. Authors were asked to align their submission with one or two of the tracks. The Program Committees, both http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png ACM SIGecom Exchanges Association for Computing Machinery

Notes from the EC'13 program chairs

ACM SIGecom Exchanges , Volume 12 (1) – Jun 1, 2013

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Publisher
Association for Computing Machinery
Copyright
Copyright © 2013 by ACM Inc.
ISSN
1551-9031
DOI
10.1145/2509013.2509015
Publisher site
See Article on Publisher Site

Abstract

Notes from the EC'13 Program Chairs R. PRESTON MCAFEE Google and ´ EVA TARDOS Cornell University This note describes our experience as 2013 ACM Electronic Commerce (EC) program chairs and summarizes a survey we ran after the program was complete. Track System EC is the leading scientific conference on advances in theory, systems, and applications at the interface of economics and computer science, including applications to electronic commerce. EC'13 continued the 2012 track process involving three non-exclusive focus areas or tracks. The three tracks are: --Theory and Foundations (TF) --Artificial Intelligence and Applied Game Theory (AI) --Experimental, Empirical, and Applications (EA) We expanded the AI track to include applied game theory, on the principle that applied game theory is usually more like AI than CS theory. The track system represents a compromise. The expansion of the AI track helped more explicitly align the track with an area at the interface of economics and computation, and have the SPC dedicated to this track consist of a mix of computer scientists and economists, analogous to the mix present in the other tracks. Authors were asked to align their submission with one or two of the tracks. The Program Committees, both

Journal

ACM SIGecom ExchangesAssociation for Computing Machinery

Published: Jun 1, 2013

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