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Immersive Virtual Reality for Older Adults

Immersive Virtual Reality for Older Adults Despite the proliferation of research on immersive virtual reality (IVR) technologies for older adults, comprehensive guidelines on designing immersive and engaging VR for older adults remain sparse. Therefore, we first compounded 67 guidelines based on published literature. Next, to empirically ground these design recommendations, we provided 37 older adults of diverse ages, education levels, and cognitive abilities with a first VR experience. Analyzing interviews with the 37 older adults via the Laddering method, we found that they generally reported positive experiences with their first VR exposure. With these deepened insights, we reflect on, nuance, and contextualize existing design guidelines, and formulate points to bear in mind when designing accessible and engaging VR experiences for older persons. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png ACM Transactions on Accessible Computing (TACCESS) Association for Computing Machinery

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References (72)

Publisher
Association for Computing Machinery
Copyright
Copyright © 2021 ACM
ISSN
1936-7228
eISSN
1936-7236
DOI
10.1145/3470743
Publisher site
See Article on Publisher Site

Abstract

Despite the proliferation of research on immersive virtual reality (IVR) technologies for older adults, comprehensive guidelines on designing immersive and engaging VR for older adults remain sparse. Therefore, we first compounded 67 guidelines based on published literature. Next, to empirically ground these design recommendations, we provided 37 older adults of diverse ages, education levels, and cognitive abilities with a first VR experience. Analyzing interviews with the 37 older adults via the Laddering method, we found that they generally reported positive experiences with their first VR exposure. With these deepened insights, we reflect on, nuance, and contextualize existing design guidelines, and formulate points to bear in mind when designing accessible and engaging VR experiences for older persons.

Journal

ACM Transactions on Accessible Computing (TACCESS)Association for Computing Machinery

Published: Aug 19, 2021

Keywords: VR

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