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Nowadays, there is an increasing number of robotic applications that need to act in real three-dimensional (3D) scenarios. In this paper we present a new mobile robotics orientated 3D registration method that improves previous Iterative Closest Points based solutions both in speed and accuracy....
Research in humanoid robotics aims to develop autonomous systems that are able to assist humans in the performance of everyday tasks. Part of the robotics community claims that the best solution to guarantee the maximum adaptability of robots to the majority of human tasks is mimicry. Based on...
This article introduces simple, information-feedback plans that guide a robot through an unknown obstacle course using the sensed information from a single intensity source. The framework is similar to the well-known family of bug algorithms; however, our plans require less sensing information...
This paper deals with the problem of stable grasping under pose uncertainty. Our method utilizes tactile sensing data to estimate grasp stability and make necessary hand adjustments after an initial grasp is established. We first discuss a learning approach to estimating grasp stability based on...
The capability of following a moving target in an environment with obstacles is required as a basic and necessary function for realizing an autonomous unmanned surface vehicle (USV). Many target following scenarios involve a follower and target vehicles that may have different maneuvering...
The problem of coverage of known space arises in a multitude of domains, including search and rescue, mapping, and surveillance. In many of these applications, it is desirable or even necessary for the solution to guarantee both the complete coverage of the free space, as well as the efficiency...
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