1 - 6 of 6 articles
Area coverage is a common task for an unmanned ground vehicle (UGV) that requires time and energy to complete. We have developed a novel cost function that can be used to optimally traverse a path that covers a region. The UGV model and cost function are developed theoretically and verified...
We consider the problem of merging together multiple appearance-based maps independently built by a team of robots jointly exploring an indoor environment. Due to the lack of accepted metrics to evaluate the quality of merged appearance-based maps, we propose to use algebraic connectivity for...
This paper presents a technical approach to robot learning of motor skills which combines active intrinsically motivated learning with imitation learning. Our algorithmic architecture, called SGIM-D, allows efficient learning of high-dimensional continuous sensorimotor inverse models in robots,...
Humanoid robots are expected to share human environments in the future and it is important to ensure the safety of their operation. A serious threat to safety is the fall of such robots, which can seriously damage the robot itself as well as objects in its surrounding. Although fall is a rare...
This paper presents a robotic head for social robots to attend to scene saliency with bio-inspired saccadic behaviors. Scene saliency is determined by measuring low-level static scene information, motion, and object prior knowledge. Towards the extracted saliency spots, the designed robotic head...
This paper proposes a pose-based algorithm to solve the full simultaneous localization and mapping problem for autonomous underwater vehicle (AUV) navigating in unknown and possibly unstructured environments. The proposed method first estimates the local path traveled by the robot while forming...
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