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This paper proposes a virtual escape room designed to develop mathematical communication and investigates its implementation with secondary school students. In order to analyse students’ communicative interactions during the problem-solving processes within this virtual environment and its...
Several studies highlight the effects of gamification on behavioral changes in education. Furthermore, the students’ personality traits were shown to be an important factor on the different levels of perception of educational gamification systems. However, despite the importance of considering...
The COVID-19 pandemic has resulted in the educational sector as a whole reflecting on traditional models of education, particularly in the context of inclusive and flexible approaches that can enable the sector to become more resilient to crisis. One of the main enablers to supporting resilience...
Reading comprehension is among the most challenging and complex skills to teach and research. Doing both well is critical to improving the reading comprehension proficiency of 67% of grade 4 students in U.S. public schools who scored below basic on the 2022 National Assessment of Educational...
This emerging technology report delves into the role of ChatGPT, an OpenAI conversational AI, in language learning. The initial section introduces ChatGPT’s nature and highlights its features, including accessibility, personalization, immersive learning, and instant feedback, which render it a...
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